using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("EmoteEntryDef")]
	public class EmoteEntryDef : MonoClass
	{
		public EmoteType m_emoteType => method_2<EmoteType>("m_emoteType");

		public string m_emoteSpellPath => method_4("m_emoteSpellPath");

		public string m_emoteSoundSpellPath => method_4("m_emoteSoundSpellPath");

		public string m_emoteGameStringKey => method_4("m_emoteGameStringKey");

		public EmoteEntryDef(IntPtr address, string className)
			: base(address, className)
		{
		}

		public EmoteEntryDef(IntPtr address)
			: this(address, "EmoteEntryDef")
		{
		}
	}
}
